One piece that I was particularly drawn to was the Drone #2. My first impression of this piece was that it reminded me of an alien structure or some kind of device you would see in a sci-fi movie. The function of the piece is strictly surveillance and I interpreted it to be communicating something about our level of privacy in society today. I find this work creepy in the way that it uses heat sensors in order to track the movement and react to the viewer.
Another interactive piece that reacts to the audience is entitled Nervous. This work is different from the first in that it is a less technical construct. It almost looks like something you could pull out of a Dr. Suess book. As you approach the orange sphere it beeps in reaction to you in other words it becomes “nervous.” I think this is a really cool idea and representation of reaction.
Interactivity in digital media is constantly evolving. It used to be that you would stand in front of a painting and react to it. Now it is moving toward a world of art where the work actually can react to the audience.
I am extremely surprised to notice a lack of comments on your post. Interactivity is a major scene in art and media and should not be ignored. Interactivity is wondrous in the fact that it better incorporates the viewers or audience into a piece than that of a flat work of art. Interactivity has branched out of art and into other forms of media such as cell phones, like the Apple iPod and its tilt, and touch functionality, and the Nintendo Wii, with the ability to utilize motion to define movement and action within a game. Without a direct source of interactivity, viewers analyze and neglect, yet with interactivity, viewers analyze to a greater extent and have fun with it as well and begin to create their own analysis on a particular project.
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